Vector-Based Racing Game?
136 words | Posted on January 16th, 2009
Scott was 23.31 years old when he wrote this!
Filed under: General, Python
While searching for a more efficient bandpass filter for python (to apply to multi-hour WAV files because the WAV->FFT->bandstop->iFFT->smooth process is way too slow) I came across The Stoic Monkey’s VROOM! which apparently is a vector-based racing game game (written in Python with PyGame libraries) . It doesn’t flaunt the capabilities of PyGame for game design, but it was a cool concept because it’s very 3D-ish and is done by mathematically processing anti-aliasing splines at impressively high speed. Check it out! “[download for windows]“http://www.stoicmonkey.com/vroom/VROOM_setup.exe

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